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생성 프롬프트 · 4530자
SCENE CONTEXT Phone-POV playful fantasy beat: the colorful female knight from <<<image_1>>> stands in the bright meadow from <<<image_3>>>, holding the cat-food pail from <<<image_2>>> in her LEFT hand. WE ARE THE PHONE in her RIGHT hand. The phone itself is never seen because it IS the camera. She calmly looks ahead beyond the lens, shakes the food pail once, pauses, then throws US backward over her back. The current selfie view itself whips upward over her right shoulder and immediately tumbles end over end exactly twice. After release, there is no stable view of her back and no external view of the throw. The rotating lens sees only brief motion-blurred sky, meadow, and nearby grass. The clip ends mid-fall immediately before touching the grass. One continuous phone-POV shot, 10 seconds, vertical 9:16, full live-action realism. ACTIVE REFERENCES <<<image_1>>> defines the knight’s identity, hairstyle, makeup, complete pastel knight outfit, armor, pink cape, boots, accessories, body proportions, and sheathed sword. Ignore its white studio background and reference-sheet layout. <<<image_2>>> defines the exact cat-food pail and the visible dry kibble inside it. Ignore its white background and reference-sheet layout. <<<image_3>>> defines the rolling green meadow, flowers, pale rocks, blue sky, clouds, morning light, and atmospheric haze. Recompose it naturally for a vertical 9:16 frame. FORMAT MODE One continuous first-person phone-lens view. No cuts and no outside observer. The phone is always the camera and never appears as an object. We see only what its lens sees. Do not switch to a third-person shot when she throws us. Do not show her from behind in a stable full-body composition. The selfie image itself moves, whips, and rotates continuously from the same lens. ACTION — 0:00–0:10 0:00–0:03 — THE STARE She holds us in her RIGHT hand at her front-right side, chest-to-shoulder height, aimed back toward herself. She appears waist-up in a close three-quarter selfie view. Her face, armor, pink cape, and the food pail in her LEFT hand are clearly visible. She never looks into the lens. She calmly watches something ahead outside the frame. She breathes naturally and blinks once while a gentle meadow breeze moves her braid and cape. 0:03–0:06 — THE FOOD SIGNAL Without changing her gaze, she raises the pail slightly with her LEFT hand and gives it one short shake. The dry kibble shifts and produces one clear rattle. Nothing spills. She lowers the pail beside her LEFT hip while keeping it securely in her hand. 0:06–0:07.5 — THE BEAT A brief pause. She keeps the same calm, mildly tired expression and gives one small exhale through her nose. Her body remains upright in the same place. 0:07.5–0:10 — THE POV TOSS A beat — then her RIGHT arm whips upward and backward and SHE THROWS US over her back. The current selfie frame itself immediately whips upward past her right shoulder. Her face and shoulder smear out of frame in one continuous motion blur. The POV LEAVES HER and tumbles end over end: blue sky and white clouds → spinning green meadow → sky again → nearby grass rushing up. Exactly TWO full rotations around one consistent axis. After release, the knight does not appear in a stable shot. There is no clean rear view, no composed view of her full body, and no third-person view watching her throw the camera. If any part of her crosses the rotating image, it is only an indistinct fraction-of-a-second motion blur at the edge of the frame. Only the POV moves and rotates. The knight remains standing where she released us, with the pail still in her LEFT hand. Natural motion blur and two brief rhythmic wind flutters accompany the rotations. The clip ENDS MID-FALL immediately above the grass. No impact, bounce, or landing occurs yet. AUDIO Diegetic sound only: gentle meadow wind, grass movement, subtle armor and leather creaks, one clear kibble rattle, one small exhale, a short release whoosh, and two brief rotational wind flutters. No impact sound. No cat sound. No narration. No dialogue. No background music. No subtitles. FINAL CONSTRAINTS One continuous first-person POV shot. Never switch to a third-person view. The phone never appears in frame. No stable rear view or full-body shot of the knight after release. The pail remains in her LEFT hand and no kibble spills. Only the lens view tumbles exactly twice. No cat or other creature appears. End immediately before grass impact. No text, logo, or watermark.