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생성 프롬프트 · 11478자
REFERENCES defines the woman's face, hair, jewellery and full costume. Do not use its background, pose, expression, framing or lighting. defines the cat's coat, eyes and worn regalia — the bronze scale collar with the ammonite boss and pearl, the bronze cuff on its LEFT ear, the deep teal linen cape held by a rust-brown rope knot, and the bronze cuff on its LEFT foreleg. Do not use its background, its panel layout or its posed views. defines the palace interior used in the two memory shots only — geometry, materials and light sources only, not camera, framing or people. Do not extend, enlarge or furnish the room beyond what the reference shows. defines the sea cliff — its black layered rock, the flat top shelf, the blunt lip, the vertical crack in the face, and the sea at its base. Geology and materials only. Do not inherit its camera angle, its framing or its orientation. FORMAT Controlled multi-shot sequence, ten timed shots, hard cuts on action only except at the two transitions named below. No slow motion and no speed ramps anywhere. Exactly two subjects appear in the entire clip: one woman () and one cat (). No other people, no other animals, no birds. ORDER OF EVENTS, not negotiable: the cat must first be seen sitting, then rise, then fully extend its foreleg over the drop — and only after that foreleg is extended and holding does the memory begin. The transition into the memory starts on that extended foreleg. Nothing from the memory appears before the foreleg is out. WORLD GEOGRAPHY, locked for the whole clip The cliff has three named places and they never move. THE SHELF is the flat rock table at the top. THE LIP is the blunt corner where the shelf breaks away. THE FACE is the sheer wall below the lip, with the storm sea at its foot about forty metres down — the rock's horizontal bedding layers, each about a hand-span thick, repeat the whole way down so the height can be counted. The cat is ALWAYS on the shelf, above. The woman is ALWAYS on the face, below the lip, and never gets above it. Their eyelines run vertically: she looks up at the cat, the cat looks down at her. Her RIGHT hand grips the corner of the lip; her LEFT hand is jammed into the vertical crack. Both hands stay in those two places throughout. Her chest and hips are pressed against the rock face, so her body faces the wall and only her head tilts back to look up — her trunk never turns toward the camera. Neither the woman nor the cat ever looks at, faces or addresses the camera at any point. CARRIED STATE, every cliff shot She is soaked: hair stuck flat across her cheek and jaw, seawater running off her chin and off the hem of her drape, fingers white where they take her weight. The cat's coat and cape are pushed flat and sideways by the wind the whole time it is on the shelf. TIMELINE 0-4s. Straight-down overhead shot, the camera directly above the lip looking vertically down the face. Initial: she hangs on the face, right hand on the lip corner, left hand in the crack, boots scraping bare rock with no ledge beneath them. Event: she pulls, gets one elbow half bent, and her right hand slips two fingers' width down the wet corner; far below her a wave detonates against the base and throws spray a third of the way up the face. End state: she is lower than she started, both hands still in the same two places, arms straight again. 4-6s. Cut to a close shot of her face, camera on the sea side of the cliff and level with her, the black wall filling the frame behind her. Event: her breathing goes short, a shadow falls across the rock beside her head, and she tilts her head back and looks straight up the face. End state: her eyes are up, her trunk still squared to the wall. 6-7.5s. Cut to a low angle from just past her right shoulder, the camera below the lip looking up along the face, so the lip cuts across the top of the frame. At 6 seconds the cat is already there, in full view: sitting squarely on the shelf at the lip, looking down at her over the edge, cape and coat streaming sideways in the wind. End state: the cat seated, its eyes on her. 7.5-9.5s. Cut to her face, camera on the sea side of the cliff and level with her, three-quarter view, the black wall behind her, her eyes up at the cat above the lens. Event: the strain drops out of her face — her brows lift, her eyes widen and clear, and a bright, almost childlike relief opens across her face as she speaks up at it. End state: her face still lifted and open, her trunk squared to the wall. 9.5-13s. Cut back to the low angle from past her shoulder, holding. Event, in this exact order: the cat rises onto three legs, then reaches its LEFT foreleg down past the lip toward her, and by 11.5 seconds that foreleg is fully extended out over the drop and holding still, paw open, its eyes on her below the lens. From 11.5 seconds the camera pushes slowly in along the extended foreleg and up to the cat's face, ending hard on its eye, the pupil filling the frame. It is necessary to use a "zoom-in" transition at the cutting point, the extreme close-up of the pupil opening into the next scene (prohibit rigid cutting, prohibit objects appearing out of thin air). It is required to switch scenes naturally. End state: the foreleg still extended on the cliff; the image now inside the memory. 13-16s. MEMORY ONE. Interior palace hall, daylight through the arched windows, no storm and no wind. Initial: she walks across the empty marble hall carrying a small bronze dish in her right hand, the cat trotting a little behind her. Event: without stopping or looking down she sets the dish on the floor beside a column, tips a thin scatter of dry feed into it — far less than would fill it — and walks on out of frame. End state: the dish on the marble with a scatter in the bottom, the cat sitting beside it, watching her go. 16-19s. MEMORY TWO, night, the same palace. Camera at bed height, slightly above, her face in three-quarter view toward the cat. Initial: she is asleep on her side in the bed under the teal cover; the cat steps onto the bed beside her shoulder. Event: the cat pushes its head into her cheek twice; still asleep, eyes shut, she mumbles her line into the pillow and lifts the back of her hand and shoves the cat away from her face; the cat is pushed off the edge of the bed and drops to the floor. End state: the cat on the marble beside the bed, the woman asleep and unmoved. 19-22.5s. Return to the cliff in exactly the same storm light as before. It is necessary to use a "stacking" dissolve transition at the cutting point, the bedroom fading through over about one and a half seconds as the cliff comes up underneath it (prohibit rigid cutting, prohibit objects appearing out of thin air). It is required to switch scenes naturally. The shot underneath is a tight insert, camera on the sea side and level: her right hand on the wet lip corner low in the frame, the cat's extended left forepaw above it. Only two hands in frame and both are hers; only one paw. Event: the paw comes down toward her hand, closes to about a palm's width, and stops there. End state: paw and hand not touching, a palm's width apart, both still. 22.5-26s. Cut to a close shot of the cat's head, camera below the lip and slightly to one side, the cat looking down past the lens at her. Event: its ears flatten backwards, it blinks slowly once, and it draws the forepaw back up over the lip and sets it down on the shelf. End state: all four paws on the shelf, the cat sitting again. 26-30s. Cut back to the low angle from past her shoulder. Event: the cat turns and walks away from the lip along the shelf with its tail up and drops out of sight behind the rock, leaving the empty lip and the pale sky; as it turns, her voice starts off-frame below, and the camera tilts down to her face in three-quarter view to finish the line on her mouth. A wave hits the base far below and spray climbs the face. End state: the woman alone on the face, both hands still in place, looking up at the empty lip. THE ONLY SPOKEN LINES Dialogue language: English. The woman is the only voice in the clip; the cat never speaks and there is no narration. Every word spoken in the clip is English and there is no other language at any point. 8s — the woman, on screen, up at the cat, her face brightening as she says it: not a question but a happy realisation, warm and relieved, the strain briefly gone out of her voice: {You came to help me.} 17.5s — the woman, asleep, face half in the pillow and eyes shut, thick and slurred with sleep, barely opening her mouth, trailing off at the end: {...Not now. I'm tired.} 26.5s — the woman, off-frame at first and then on her face, up at the empty lip, the command gone out of her voice, fast and openly pleading: {Wait — I'll fill the bowl. I swear it.} Spoken audio is only these three lines, in that order and timing, one voice at a time. Nobody else speaks. PHYSICS Wet rock is slick: her fingers creep rather than slide, the skin whitening and dragging over the stone. Her whole weight hangs from two hand grips; her arms shake under the load and her body swings a few centimetres when a gust hits. Seawater has real weight — it sheets off the rock, runs down her forearms, and spray arrives from below in gusts. The cat's coat and cape have weight: the wind lays them flat and they never float. When it reaches down, its shoulder and elbow bend as a real cat's do and three paws stay planted. In the memory shots the bronze dish is a solid object that makes a small ring when it is set down, and the bedcover shifts and settles under the cat's weight. No object appears, disappears, floats or morphs into another object. LIGHTING Cliff: flat cold overcast storm light — no sun, no sunbeams, no golden light, no rim glow. It is identical before and after the memory shots; nothing on the cliff brightens or dims at any point. Memories: the palace interior is the only light change in the clip. The first is soft daylight from the arched windows, the second is low night interior light. Both are warmer and still, with no wind and no water. AUDIO Storm sea, wind over rock, running water, her short strained breathing. <a thin cat cry, cut short by the wind> at 11.5 seconds, as the foreleg reaches full extension. <the same cat cry again, shorter> at 19.5 seconds, immediately after the cliff comes back. The memory shots drop the storm out entirely and carry only room tone, her footsteps on marble, and the small ring of the dish on stone. STYLE Live-action and photographic. Real skin with pores and a wet sheen, real fur with individual hairs, real cast bronze with patina and handling wear. Every object in frame is period-correct for a bronze-age sea kingdom or earlier. CONSISTENCY AND NEGATIVES Exactly one woman and one cat for the whole clip. Her costume, jewellery and hair never change; the cat's collar, ear cuff, cape, rope knot and foreleg cuff never change, including in the two memory shots. Her right hand stays on the lip corner and her left hand in the crack in every cliff shot. The cat never stands on two legs, never makes a human gesture, and never changes size. The paw and the hand never touch. No subtitles, no on-screen text, no logo, no watermark at any point. No background music — only the sounds and the three spoken lines listed above. NOT a 3D render, NOT CGI, no illustration, no anime, no cartoon or plush styling, no glowing effects.